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Transcript

The Space Show Presents Virtual Moon With Manny Pimenta, Philippe van Nedervelde

Broadcast 4541, Sunday, May 17, 2026
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The Space Show Presents Virtual Moon With Manny Pimenta & Philippe van Nedervelde

Quick Summary:

This was a Space Show program featuring Manny Pimenta and Philip van Nedervelde presenting their Virtual Moon project, which aims to create a digital twin of the lunar surface for immersive virtual reality experiences. Manny explained that Virtual Moon began as Lunar Explorer over 20 years ago but was ahead of its time when consumer VR hardware wasn’t available. The current project uses NASA’s Lunar Reconnaissance Orbiter data as its foundation and includes a working Apollo 11 landing simulation that can be experienced on VR headsets like Quest 2 and 3. Philip detailed their technical approach, which involves using AI and generative adversarial networks to upscale the LRO data to higher resolution and create photorealistic lunar terrain. The team demonstrated live reactions from users experiencing the VR simulation and discussed their plans for “One Giant Leap,” a new product release featuring multiple Apollo 11 mission vignettes including Armstrong’s first steps on the moon and the lunar module’s ascent. They also revealed their concept for “Selene City,” a large-scale lunar habitat designed to accommodate 5,000 people by 2045, which would serve as both an engineering simulation and potential resort destination. The discussion covered technical challenges including real-time rendering requirements and how they plan to address issues like unlit craters and lava tubes through lighting systems and future data upgrades.

Detailed :Summary

The meeting focused on demonstrating Virtual Moon, a virtual reality project that creates immersive lunar experiences. Manny introduced the project’s history, explaining that it evolved from Lunar Explorer, which was created over 20 years ago when consumer VR hardware wasn’t available. Philippe detailed the technical approach, describing how they use NASA’s Lunar Reconnaissance Orbiter data as a foundation and plan to enhance it using AI and generative adversarial networks to achieve higher resolution and accuracy comparable to Apollo mission photographs. The team encountered technical difficulties with screen sharing during the demonstration, preventing them from showing the actual VR content to the audience.

Manny explained that Virtual Moon offers users the opportunity to own a piece of virtual lunar property, starting with 100 square meters free, with additional property available for purchase. He announced the upcoming release of the “One Giant Leap” Apollo 11 VR experience, priced at $15, with a $10 pre-order that includes 2,000 square meters of Virtual Moon property as a special promotion. Philippe clarified that the experience will be web-delivered and compatible with various VR headsets including Quest models and Pico headsets, with plans for a multi-user metaverse version of Virtual Moon.

Philippe explained how the virtual moon mapping system will handle dark craters by using virtual headlights to illuminate elevation data, and mentioned that the system will be updatable with higher resolution data from other space agencies. He described a planned collaboration with a company developing an unmanned mission to explore lava tubes at Lacus Mortis, where robots equipped with lidar would provide real-time 3D scans that would be integrated into the virtual moon system. The team also discussed their existing Apollo 11 VR landing experience, which recreates the actual landing trajectory and maneuvers using historical telemetry data, and Dr. Kothari expressed interest in potentially using similar virtual mission simulations for his own lunar landing system designs.

Manny and Philippe discussed plans for Virtual Moon, which will include a complete recreation of all moon missions with photorealistic 3D animations, serving both space enthusiasts and the professional space industry for mission planning and troubleshooting. They outlined future features including games like lunar racing and treasure hunts, as well as potential revenue streams from Hollywood studios using virtual lunar terrain for movie sets. The team is working on a new automated website version and has already received interest from potential investors including Dr. Kothari, with plans to expand to other celestial bodies like Mars in the future.

The team demonstrated virtual reality experiences of the moon using Quest headsets, including a simulation of the Apollo 11 landing and a construction site on Malapert Mountain. Manny explained the concept of Saline, a planned large-scale lunar city designed to accommodate 5,000 people by 2045, which will serve as both a resort destination and an engineering simulation to prove the feasibility of building such a city. Dr. suggested connecting this plan with NASA’s lunar base development timeline, particularly with Carlos Galan Garcia’s work on lunar base phases, and Manny agreed to reach out to him for collaboration.

Manny discussed the Virtual Moon project and announced the upcoming “One Giant Leap” release, which will build on the existing Apollo 11 VR landing experience with improved visual quality and additional content including a vignette of Neil Armstrong’s first steps on the moon, a mini-game for landing the lunar module, and interactive laser experiments. Philippe provided details about the new features, explaining that users can experience the Apollo 11 landing, see the first steps on the moon through different viewpoints, attempt to land the Eagle, watch the historic rocket launch, and explore Tranquility Base as it would appear today. John Jossy suggested connecting with GRU space, a startup working on lunar hotels, as a potential collaboration opportunity.

Philippe explained the technical aspects of simulating laser beams and real-time rendering in their Virtual Moon project, clarifying that they use pre-computed graphics played back as loops rather than performing physics calculations in real time. Manny discussed their Virtual Moon Ambassador program and plans for permanent exhibits in science museums, while also announcing upcoming newsletter updates and promotional opportunities including property ownership and VR headset pre-orders. The team addressed questions about language support, with Philippe confirming plans to implement support for 125 or more languages using AI, and discussed potential collaboration opportunities with Dr. Kothari and Philip Swan regarding mass driver concepts and Falcon Heavy simulations.

Special thanks to our sponsors:
American Institute of Aeronautics and Astronautics, Helix Space in Luxembourg, Celestis Memorial Spaceflights, Astrox Corporation, Dr. Haym Benaroya of Rutgers University, The Space Settlement Progress Blog by John Jossy, The Atlantis Project, and Artless Entertainment

No program for Sunday, May 10, 2026 PT Due to Mothers Day.

Guests: Dr. David Livingston

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Upcoming Programs:

Wednesday, May 20: Hotel Mars with Anatoly Zak on Russian Space News Updates. See archives for program play.

Friday and Sunday there will be no program for non-space biz affairs and Memorial Day Holiday weekend. Programming resumes Tuesday, May 26 with Bob Zimmerman.

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